menu

terça-feira, 13 de dezembro de 2011

Patch 4.3 Hotfix - 12 de dezembro

December 12

Classes
  • Druid (Druida)
    • Pounce should now apply its Bleed to targets beyond its normal range when used with the Glyph of Pounce.
    • The Mass Regeneration effect from the druid tier 13 bonus now heals 25% of the healing received by the druid from Frenzied Regeneration, down from 50%. The tooltip will be updated in a later patch.
  • Paladin (Paladino)
    • Holy Radiance should now stack properly with other paladins' Holy Radiance, with all valid targets nearby being properly healed.
  • Warrior (Guerreiro)
    • Bladestorm will now properly apply its immunities to spell effects that are in flight when Bladestorm is activated.
Dungeons and Raids
  • Hour of Twilight
    • Archbishop Benedictus
      • Thrall should no longer despawn when no players are near him after the gauntlet has been completed.
  • Throne of the Four Winds
    • Al'Akir
      • Wind Burst should no longer knock players back too far.
  • Dragon Soul
    • Morchok
      • Earthen Soldiers, Ancient Water Lords and Earthen Destroyers now move faster.
      • Morchok's Resonating Crystals should now always target the closest players when they explode.
    • Yor'sahj the Unsleeping
      • Damage done by Forgotten Ones, Void Bolt AOE, and Searing Blood has been reduced on 25-person, Heroic difficulty.
      • Yor'sahj's health has been reduced by 10% on 25-person, Heroic difficulty.
    • Hagara the Stormbinder
      • Hagara’s Frost Shield can no longer be broken by Shattering Throw to avoid her Frozen Tempest phase.
    • Warlord Zon'ozz
      • Disrupting Shadows no longer deals AoE damage or knockbacks when the duration is reduced with Mage Armor on Heroic raid difficulties.
    • Warmaster Blackhorn
      • Shockwave can now be broken by trinkets and other effects that cancel stuns.
      • Blackhorn's Vengeance now accrues at a rate of 1% per 2% of missiong HP on Raid Finder difficulty.
      • After Warmaster Blackhorn is killed, the deck fire on upper decks is no longer present on Heroic difficulty.
      • Warmaster Blackhorn, the Twilight Elite Slayers, and the Twilight Elite Dreadblades are no longer able to attack players while mounted.
    • Spine of Deathwing
      • Blood Corruption: Earth will no longer morph into Blood Corruption: Death when dispelled.
      • Blood Corruption: Earth now applies two stacks of Blood of Neltharion when it expires on 25-player heroic difficulty.
      • The health pools for Burning Tendon, Corrupted Blood, Corruption, and Hideous Amalgamation have been reduced by 6 to 11% for 25-person raids on both normal and Heroic difficulty.
      • Hideous Amalgamations with the Superheated buff no longer pulse their AE damage after being thrown from Deathwing's back.
    • Madness of Deathwing
      • Damage done by Elementium Blast, Corrupted Blood, and Blistering Heat have been lowered on Raid Finder difficulty.
      • This encounter should now complete when all players die after Deathwing has been defeated.
Items
  • Darkmoon Zeppelin should no longer be converted to a Horde Balloon during an Alliance to Horde faction change.

Nenhum comentário:

Postar um comentário