General
- Algaefin Rockfish no longer swim in schools, and schools of Deepsea Sagefish have taken their place along many coastlines.
- Hunter (Caçador)
- Multi-Shot, modified by the talent Serpent Spread, should now properly spread Serpent Sting to other targets that are within range when a nearby player is affected by Serpent Sting.
- Paladin (Paladino)
- Horde Paladins should find that Judgement of Truth now properly triggers item procs that it is intended to trigger.
- Deadmines
- Helix Gearbreaker's Stickybomb should no longer break Stealth.
- Vanessa VanCleef's Vigorous VanCleef Vindicator achievement should no longer break Stealth.
- Vortex Pinnacle
- Minister of Air
- The knockback for Lightning Nova has been reduced from roughly 12 yards to 8 yards on normal difficulty, and from18 yards to 12 yards on Heroic difficulty.
- Well of Eternity
- Mannoroth
- Felhounds, Doomguard Devestators, and Felguards are no longer capable of dealing critical hits.
- Zul'Aman
- Amani'shi Warbringer's damage has been reduced by 12%.
- Amani'shi Medicine Man's summoned Protective Ward health has been reduced by 60%.
- When an Amani'shi Scout is alerted, he now idles for 1 second before running to summon reinforcement.
- Amani'shi Reinforcement's damage has been reduced by 15%.
- Amani'shi Flame Casters' Fireball Volley now inflicts less damage.
- Jana'lai's Flame Breath ability now inflicts less persistent fire damage.
- In Dragonhawk form, Daakara's Flame Whirl spell increases fire damage taken by a lesser amount.
- Daakara's Creeping Paralysis now inflicts less damage.
- Zul'Gurub
- Berserking Boulder Roller's Boulders now inflict less damage.
- Bloodlord Mandokir's Decapitate cooldown has been increased by 5 seconds.
- Gurubashi Shadow Hunters are now immune to Disarm.
- Gurubashi Shadow Hunter's Shadowed Shot ability now inflicts less damage.
- Gurubashi Blood Drinker's Blood Leech ability now inflicts less damage.
- Lesser Priest of Bethekk's Shadowflame ability now inflicts less periodic damage.
- High Priestess Kilnara's Wave of Agony now deals less damage.
- Jin'do's Twisted Spirit health has been reduced.
- Jin'do's Twisted Spirit damage has been reduced.
- Jin'do's Shadows of Hakkar now inflicts less damage.
- Dragon Soul
- Morchok
- Double Stomp damage should now only come down on the heads of the two players closest to the boss.
- Hagara
- Ice Waves will not spawn until Hagara finishes casting Frozen Tempest.
- Spell immunity mechanics such as Ice Block and Divine Shield should now temporarily block damage from Watery Entrenchment, but should not remove the debuff.
- Ice Tomb can no longer be avoided by a raid of players all standing within a smokebomb.
- Yor'sahj the Unsleeping
- Yor'sahj now deals triple melee damage to player-controlled pets and targets them with Void Bolt.
- The Firebloom heal triggered by the Druid tier-12 should no longer cause Deep Corruption.
- Yor'sahj's health and damage have been reduced by up to 10% on 25-player Heroic difficulty, bringing the difficulty of the encounter closer to that of 10-player Heroic difficulty.
- Spine of Deathwing
- A Safe Fall aura has been added to the start of the encounter, preventing players from taking falling damage, should their parachutes end early.
- Corrupted Bloods now use Burst regardless of crowd control conditions, including silence.
- Madness of Deathwing
- Deathwing should no longer fire two Elementium Meteors when a limb tentacle is destroyed at the same time that Deathwing is casting Elementium Meteor.
- Timepiece of the Bronze Flight has been given an additional red socket.
- Players on the quest Patricide can no longer receive the Fragment of Deathwing's Jaw while in a Raid Finder group.
- Graham Van Talen should no longer incorrectly offer Gnome Engineering and Goblin Engineering once the player has sufficient Engineering skill level.
- Pelturas Whitemoon should now be quite willing to complete the quest Orendil's Cure for multiple players.
- Players are now able to complete the quest Trial of the Naaru: Mercy by beating the 55-minute timer.
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